Negative effects of dating at a young age
Self-motivated sexual exploration, on the other hand, is not sexualization by our definition, nor is age-appropriate exposure to information about sexuality.
Virtually every media form studied provides ample evidence of the sexualization of women, including television, music videos, music lyrics, movies, magazines, sports media, video games, the Internet and advertising (e.g., Gow, 1996; Grauerholz & King, 1997; Krassas, Blauwkamp,& Wesselink, 2001, 2003; Lin, 1997; Plous & Neptune, 1997; Vincent, 1989; Ward, 1995).
The task force was charged with producing a report, including recommendations for research, practice, education and training, policy and public awareness.
This report examines and summarizes psychological theory, research and clinical experience addressing the sexualization of girls.
For those struggling with mental health issues, we want them to be able to access support on Instagram when and where they need it.
Journalists, child advocacy organizations, parents and psychologists have argued that the sexualization of girls is a broad and increasing problem and is harmful to girls.
The report (a) defines sexualization; (b) examines the prevalence and provides examples of sexualization in society and in cultural institutions, as well as interpersonally and intrapsychically; (c) evaluates the evidence suggesting that sexualization has negative consequences for girls and for the rest of society; and (d) describes positive alternatives that may help counteract the the influence of sexualization.
Parents may contribute to sexualization in a number of ways.
In some studies, the focus was on the sexualization of female characters across all ages, but most focused specifically on young adult women.
Although few studies examined the prevalence of sexualized portrayals of girls in particular, those that have been conducted found that such sexualization does occur and may be increasingly common.
That report provided recommendations to restrict advertising that is primarily directed at young children and to include developmentally appropriate disclaimers in advertising, as well as recommendations regarding research, applied psychology, industry practices, media literacy, advertising and schools.
In 2005, APA adopted the policy resolution on *Violence in Video Games and Interactive Media (PDF, 89KB), which documented the negative impact of exposure to violent interactive media on children and youth and called for the reduction of violence in these media.